It's never been easier to develop Apple apps. This beginner guide walks you through the process from installing Xcode to writing Swift code.
Tag: apple
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Deivi Taka takes a look at developing push notifications for iOS 10, what's new and how to take advantage of these features.
Chris Ward looks at Apple's forthcoming changes to the App Store, and whether they will be successful in improving revenue.
Apple has exceeded the wildest expectations anyone may have had when Steve Jobs returned to a company weeks away from bankruptcy. But will that continue?
Petros Demetrakopoulos presents a beginners guide to populating and using TableViews in iOS, a fundamental part of app design and layout.
Chris Ward loves Swift, and in this article looks at it's past, present and future to see what's possible and what's coming.
After covering using C and C++ in Android Apps, Rico Zuñiga now looks at using the languages in iOS apps with Objective-C++
Here is a brief guide for getting started with Swift, Apple's new programming language announced at WWDC.
Chris Ward looks at Classy, a tool for using stylesheets in native iOS apps.
Cate Lawrence looks at wearables in the workplace as a means for surveillance of workers and wonders how effect they are.
In this article, the author goes through great lengths to find the next Steve Jobs.
Patrick Haralabidis takes a deep initial dive into coding for Apple's new TVOS SDK and looks forward to coding for the big screen.
Mohammed Safwat starts a two part tutorial on comparing the methods for communicating between a WatchKit extension and its host iOS app.
Brett Romero talks us through the steps of taking an exisiting iOS application and using by WatchKit, extending it to work on an Apple Watch.
Matthew Setter explains how he sets up his Mac OS X development machine, from text editors like Sublime Text, to version control tools like SourceTree
Following bizarre US IE8 usage patterns in 2014, the browser market returned to normal. Chrome had a small increase but Opera is also attracting attention.
Jordan Morgan shows how to integrate Touch ID into your iOS apps, allowing for a new range of authentication methods and options.
Joyce Echessa talks through the changes in XCode 6 that mean Interface Builder now allows you to edit custom controls and see them rendered live.
IE8 usage in the USA trebled during December 2014. Craig has analyzed the latest StatCounter numbers to discover whether the hike continued into the new year.
Rico Zuniga finishes our four part tutorial on game programming with Swift, adding final polish to the game.
In part three of our tutorial on creating a game in Swift, Rico Zuniga shows how to create interactions and basic gameplay.
In Part 2 of our tutorial on creating a game with Swift, Rico Zuniga looks at drawing objects to the screen.
Rico Zuñiga begins a thorough tutorial on creating a game with Swift, Apple's new Programming Language.
Welcome to 2015. Bizarrely, IE8 usage in the USA trebled during December. A statistical setback or something more sinister?
Jordan Morgan outlines the steps you should consider before embarking on your next iOS app.
We take a year-end look at the web browser market. With all vendors losing out to Chrome, Craig asks whether the desktop version of Safari has a viable future.
Paul Wilkins takes a look at the best links of the week, sharing articles about styleguides, UI, and intuitive animations.
Craig takes his regular look at the monthly web browser usage charts. Despite a small increase last month, IE usage has now dropped below one in five users.
What are the best reference devices for developing mobile apps? We take a look at iOS, Android, Windows Phone and Firefox OS.