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What in the World Is a Reticle? Exploring the Cardboard Unity SDK
What in the World Is a Reticle? Exploring the Cardboard Unity SDK
Patrick Catanzariti
SQL Server In-Memory OLTP as ASP.NET Session State Provider
SQL Server In-Memory OLTP as ASP.NET Session State Provider
Brij Mishra
How to Export and Submit Your Meta App
How to Export and Submit Your Meta App
Patrick Catanzariti
What the Meta 2 Means for Augmented Reality Developers
What the Meta 2 Means for Augmented Reality Developers
Patrick Catanzariti
API Building and Testing Made Easier with Postman
API Building and Testing Made Easier with Postman
Shaumik Daityari
Getting Started with Augmented Reality and Meta
Getting Started with Augmented Reality and Meta
Patrick Catanzariti
Mastering Save and Load Functionality in Unity 5
Mastering Save and Load Functionality in Unity 5
Zdravko Jakupec
7 Simple Speed Solutions for MongoDB
7 Simple Speed Solutions for MongoDB
Craig Buckler
How To Develop a Package for GitHub’s Atom Code Editor
How To Develop a Package for GitHub’s Atom Code Editor
Jérémy Heleine
Quick Tip: Sync a GitHub Fork via the Command Line
Quick Tip: Sync a GitHub Fork via the Command Line
Shaumik Daityari
Quick Tip: Sync a Fork with the Original via GitHub’s Web UI
Quick Tip: Sync a Fork with the Original via GitHub’s Web UI
Bruno Skvorc
Building a Pong Clone in Unity: UI and Gameplay
Building a Pong Clone in Unity: UI and Gameplay
Vincent Quarles
Retro Revolution: Building a Pong Clone in Unity
Retro Revolution: Building a Pong Clone in Unity
Vincent Quarles
Adding Pause, Main Menu and Game over Screens in Unity
Adding Pause, Main Menu and Game over Screens in Unity
Vincent Quarles
Time Ago: How to Display Publish Dates as Time Since Posted
Time Ago: How to Display Publish Dates as Time Since Posted
Osvaldas Valutis
Deploying from GitHub to a Server
Deploying from GitHub to a Server
Chris Ward
Developing 3D Games with Unity 5
Developing 3D Games with Unity 5
Tanay Pant
Google Maps Made Easy with GMaps.js
Google Maps Made Easy with GMaps.js
Shivam Mamgain
Understanding *NIX Login Scripts
Understanding *NIX Login Scripts
Adam Bolte
Using the Battery Status API to Optimize Your Development
Using the Battery Status API to Optimize Your Development
Simon Codrington
Using JavaScript Frameworks inside C# with ChakraBridge
Using JavaScript Frameworks inside C# with ChakraBridge
David Catuhe
Deploying Ruby Apps with Bare Metal: A New Type of VM
Deploying Ruby Apps with Bare Metal: A New Type of VM
Glenn Goodrich
Getting Started with Emscripten: Transpiling C/C++ to JavaScript/HTML5
Getting Started with Emscripten: Transpiling C/C++ to JavaScript/HTML5
David Voyles
How to Build an AR Android App with Vuforia and Unity
How to Build an AR Android App with Vuforia and Unity
Srinivas Rao
Saving and Loading Player Game Data in Unity
Saving and Loading Player Game Data in Unity
Zdravko Jakupec
Saving Data Between Scenes in Unity
Saving Data Between Scenes in Unity
Zdravko Jakupec
Manipulating Images with the Python Imaging Library
Manipulating Images with the Python Imaging Library
Abder-Rahman Ali
Building a Dodger Game Clone in Unity
Building a Dodger Game Clone in Unity
Vincent Quarles
Managing Huge Repositories with Git
Managing Huge Repositories with Git
Shaumik Daityari
Build a Web Game in an Hour with Visual Studio and ASP.NET
Build a Web Game in an Hour with Visual Studio and ASP.NET
Michael Oneppo
Deploying a Django App with mod_wsgi on Ubuntu 14.04
Deploying a Django App with mod_wsgi on Ubuntu 14.04
Shaumik Daityari
10 Time-saving Tips for Pythonists
10 Time-saving Tips for Pythonists
Abder-Rahman Ali
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