Camilo Reyes explores the Node.js Event Loop, showing how it deals with the problem of multiple threads and managing context switch.
Roger Jin explains how to get data from asynchronous APIs when using server-rendered React code.
Chris uses ReactJS, PHP, and Websockets to demonstrate how we can procedurally generate game terrain for our rip-off of Stardew Valley!
Chris bootstraps a basic Stardew-Valley-like game in this game development with PHP post, using an async server, preprocessors, and ReactJS!
Chris goes through the whole process of building a PHP async library for converting HTML to PDF - magical stuff!
Christopher Pitt goes through the process of building an extremely fast asynchronous PHP application server with Icicle and some League libraries - amazing!