Michiel Mulders demonstrates how, when building a Vue app with Vue CLI, to make use of both Vue’s async components and webpack’s code-splitting functionality to load in parts of a page after a Vue app’s initial render — keeping initial load time to a minimum and giving your app a snappier feel.
Chris uses ReactJS, PHP, and Websockets to demonstrate how we can procedurally generate game terrain for our rip-off of Stardew Valley!
Chris bootstraps a basic Stardew-Valley-like game in this game development with PHP post, using an async server, preprocessors, and ReactJS!
Chris goes through the whole process of building a PHP async library for converting HTML to PDF - magical stuff!
Christopher Pitt goes through the process of building an extremely fast asynchronous PHP application server with Icicle and some League libraries - amazing!