Chris uses ReactJS, PHP, and Websockets to demonstrate how we can procedurally generate game terrain for our rip-off of Stardew Valley!
Tag: preprocessor
Procedurally Generated Game Terrain with React, PHP, and WebSockets
Game Development with React and PHP: How Compatible Are They?
Chris bootstraps a basic Stardew-Valley-like game in this game development with PHP post, using an async server, preprocessors, and ReactJS!
How to Write JavaScript-Style Test Watchers in PHP
Chris writes test watchers: auto-compiling PHP from Preprocess files, and auto-testing after every file-change. No need to manually run PHPUnit ever again!
How to Make Modern PHP More Modern? With Preprocessing!
Chris adds some unexpected functionality to PHP, and all without custom extensions or recompiling. Let's unlock the power of macros and preprocessors!
Getting To Know Stylus
Hugo shows us how to get up and running with the Node-based preprocessor Stylus.
Architecture for a Sass Project
Some suggestions for organizing modules in a Sass project for easier development and maintainability. Helpful for those working on a team or on their own.