Osvaldas Valutis, Jan 20
Time Ago: How to Display Publish Dates as Time Since Posted
Osvaldas Valutis explains a simple technique for keeping your publish dates fresh and up to date.
Craig Buckler, Jan 19
What's the Best Programming Language to Learn in 2016?
How can you decide which programming language to use when faced with conflicting advice, surveys and opinions? Craig reveals the best way to start...
Chris Ward, Jan 15
Deploying from GitHub to a Server
Chris Ward provides tips on making Git and GitHub projects fit better into developer workflow—from running tests to deploying your code to a server.
Tanay Pant, Dec 22
Developing 3D Games with Unity 5
Tanay Pant presents a step-by-step guide to creating a simple 3D game using the Unity 5 gaming platform.
Josh Althuser, Dec 18
Is Hiring a Full Stack Developer Worth It?
Josh Althuser explores the meaning of full stack development, and the pros and cons of hiring full stack developers.
Shivam Mamgain, Dec 15
Google Maps Made Easy with GMaps.js
Shivam Mamgain explores ways to utilize and customize Google Maps with GMaps.js, a library that makes it much easier to harness the Google Maps API.
Adam Bolte, Dec 04
Understanding *NIX Login Scripts
Adam Bolte looks at how to determine the best location to load your environment variables and programs for altering your shell or desktop environment.
Simon Codrington, Dec 01
Using the Battery Status API to Optimize Your Development
Simon presents the Battery Status API, used for determining the battery levels of an end user's device and tailoring your app to optimize performance.
Brett Romero, Nov 27
A Tour of Python Collections
Brett Romero provides an introductory guide to Python collections, covering the various functions of lists, strings, mappings and sets.
David Catuhe, Nov 18
Glenn Goodrich, Nov 16
Deploying Ruby Apps with Bare Metal: A New Type of VM
Glenn Goodrich introduces CenturyLink's Bare Metal container platform, and explains how to set up a simple Ruby app.
Chris Ward, Nov 11
Simple, Clutter-free Programming with Go
Chris Ward introduces Go (aka GoLang), covering the features of this statically typed, compiled language, as well as resources for further learning.
Zack Wallace, Oct 30
13 Tips on Designing and Building Apps More Efficiently
Zack Wallace shares 13 tips that will help you design and build apps more efficiently.
David Voyles, Oct 29
Srinivas Rao, Oct 26
How to Build an AR Android App with Vuforia and Unity
Srinivas Rao goes through the entire process of building an augmented reality app for Android in Unity with Vuforia, without writing a single line of code!
Zdravko Jakupec, Oct 21
Saving and Loading Player Game Data in Unity
Zdravko shows you how easy it is to save and load player data in Unity - persisting to hard drive and reading from it. Start making awesome games today!
Patrick Catanzariti, Oct 12
Building a Google Cardboard VR App in Unity
Patrick Catanzariti covers in detail how to put together a Google Cardboard based VR app in Unity using the Google Cardboard Unity SDK.
Craig Buckler, Sep 23
SQL vs NoSQL: How to Choose
In the continuing SQL vs NoSQL debate, Craig discusses example project scenarios to determine which type of database offers the most benefit.
Bruno Skvorc, Sep 22
WebCamp Zagreb 2015 - a Conference You Must Not Miss
Have you heard of WebCamp Zagreb? It's an annual conference full of internationally renowned speakers for next to no money. Check it out!
SitePoint Offers, Sep 21
JavaHub: The Center of Your JavaOne Conference
An introduction to JavaHub, the place to be during the 2015 JavaOne conference.
SitePoint Offers, Sep 17
JavaOne4Kids: Robots, Minecraft, and Coding
A selection of highlights from the JavaOne4Kids, a day of demonstrations held right before the 2015 JavaOne conference in San Francisco.
SitePoint Offers, Sep 15
JavaOne Track Highlights: Java and Server-Side Development
A selection of highlights from the Java and Server-side Development track at the JavaOne conference.
Zdravko Jakupec, Sep 11
Saving Data Between Scenes in Unity
Zdravko guides you through persisting data between scene transitions in Unity - a must have skill for any aspiring game developer!
Abder-Rahman Ali, Sep 09
Manipulating Images with the Python Imaging Library
A. Hasan introduces the Python Imaging Library and Pillow, showing how to read and resize images, convert to grayscale and change image file formats.