Building Your First HoloLens App: Creating Assets
Lars Klint looks at how to create all of the assets needed to start a project in Unity for the Microsoft HoloLens.
Lars Klint looks at how to create all of the assets needed to start a project in Unity for the Microsoft HoloLens.
Lars Klint shows how to begin developing for mixed reality using the Microsoft HoloLens SDK and Unity 3D, even without owning a headset!
An explanation of the new reticle in the Cardboard v0.6 Unity SDK, how it can be customized and used.