Tag: augmented reality
Larry Alton discusses the top 3 UX trends that are changing the way we design for mobile devices, and why users adore them.
Polly Alluf looks at some of the techniques that make Pokémon Go a sticky experience, and suggests ways less entertaining apps can make use of them.
Patrick Catanzariti looks at how the Internet of Things may affect front-end web development in the coming years and how to plan ahead.
Lars Klint shows how to begin developing for mixed reality using the Microsoft HoloLens SDK and Unity 3D, even without owning a headset!
Patrick Catanzariti explores the latest Meta 2 augmented reality headset announcement from an augmented reality developer perspective.
Srinivas Rao goes through the entire process of building an augmented reality app for Android in Unity with Vuforia, without writing a single line of code!