10 Random HTML5 Web Tools & Resources
We all know that HTML5 is a new web technology led by Apple and it will be the next big thing! In the not to far future, HTML5 will be a powerful weapon that all web developers and web designers can use when creating new innovative web based apps. In todays post, we have called upon some of the best online HTML5 web tools and resources.
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1. Initializr 2
Is an HTML5 templates generator to help you getting started with an HTML5 project. It will generate for you a clean customizable template based on Boilerplate with just what you need to start.
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2. lislis Painter
A simple paint app that has canvas for users to paint using different colors, brushes, brush thicknesses, shapes and an eraser. Images can also be posted to a gallery when they are done.
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3. SwitchToHTML5
Generates a HTML5 framework with the use of SwitchToHTML5.
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4. deviantART muro
This is a HTML5 based app that works in all modern browsers, and you can dive in and start drawing on a blank canvas, all without Flash or any other plug-in.
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5. Automatoon
Is pure HTML5. Since no Flash is used, your animations will play just fine on iPhones, iPads, Android devices, and all common web browsers.
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6. Ajax Animator
An html5 powered web-based animation suite. Its original goal was to be a usable Flash IDE alternative, but has evolved into a cross-platform/cross-format animation tool. Works offline.
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7. The HTML5 test – how well does your browser support HTML5?
Is your browser ready for the HTML5 revolution? HTML5 Test will let you know. The website will get you a full report of video, audio, canvas, etc. capabilities of the browser you’re currently using.
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8. HTML5 Tracker
Want to stay connected with HTML5? Stay in touch with the latest revisions by using this tracker.
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9. HTML5 Canvas cheat sheet
The canvas element is a very important and interesting part of HTML5 as it allows you to draw on the screen. Many new possibilities are up to you, and if you need any help with the canvas element.
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10. Canvas Rider
Is an addictive game written in JavaScript & HTML5, using the most of the new canvas element.
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