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Object Oriented C# for ASP.NET Developers

By Kevin Yank

There was a time when any Web developer with a basic knowledge of JavaScript could pick up the essentials of ASP Web development in a couple of hours. With ASP.NET, Microsoft’s latest platform for Web application development, the bar has been raised. Though tidier and generally more developer-friendly, real-world ASP.NET development requires one important skill that ASP did not: Object Oriented Programming (OOP).

The two most popular languages that were used to write ASP scripts, VBScript and JScript, have been retrofitted with OOP features to become VB.NET and JScript.NET. In addition, Microsoft has introduced an entirely new programming language called C# (C-sharp). Unhindered by clunky syntax inherited from a non-OOP legacy, C# is arguably the cleanest, most efficient language for .NET in popular use today.

In this article, I’ll introduce you to the OOP features of C# as they apply to ASP.NET Web development. By the end, you should have a strong grasp of exactly what OOP is, and why it’s such a powerful and important aspect of ASP.NET. If you’re a seasoned pro when it comes to object oriented programming (for example, if you have some Java experience under your belt), you might like to bypass all the theory and skip straight to the section on Code-Behind Pages.

This article is the third in a series on ASP.NET. If you’re new to ASP.NET Web development and haven’t read my previous articles, check out Getting Started with ASP.NET and ASP.NET Form Processing Basics before proceeding.

Since C# is such a similar language to Java, much of this article is based on my two-part series, Object Oriented Concepts in Java. Please therefore accept my apologies if some of the examples seem eerily familiar to longtime readers.

Essential Jargon

Writing .NET applications (be they Windows desktop applications or ASP.NET Web applications) is all about constructing a web of interrelated software components that work together to get the job done. These components are called objects.

There are many different kinds of objects, and in fact a big part of programming in .NET is creating your own types of objects. To create a new type of object that you can use in your .NET programs, you have to provide a blueprint of sorts that .NET will use to create new objects of this type. This blueprint is called a class.

Fig. 1: Instantiating two Trees from the Tree classLet’s look at a conceptual example to help these ideas take hold. Say you worked for the National Forestry Commission, and your Web site needed to keep track of a group of trees in a forest; specifically, say it needed to keep track of the heights of those trees. Fig 1 shows an example of the class and objects that you might create as an ASP.NET programmer working on this site.

On the left we have a class called Tree. This class defines a type of object — a Tree — that will serve as the blueprint from which all Tree objects will be created. The class itself is not a Tree; it is merely a description of what a Tree is, or what all Trees have in common. In this example, our Tree class indicates that all Trees have a property called ‘height’.

On the right, we have two actual Tree objects. These are Trees, and they were created based on the blueprint provided by the Tree class. These objects are said to be instances of the Tree class, and the process of creating them is called instantiation. Thus, we can say that by instantiating the Tree class twice, we have created two instances of the Tree class, two objects based on the Tree class, or just two Trees. Notice that in creating these objects we have assigned a value to their height property. The first Tree is 2 meters high and the second is 5 meters high. Although the values of these properties differ, this does not change the fact that both objects are Trees. They are simply Trees with different heights.

Classes don’t only define properties of objects; they also define operations that may be performed by those objects. Such operations are called methods in object-oriented languages like C#. Continuing with our Tree example, we could define a method called ‘Grow’ in the Tree class. The result of this would be that every Tree object would then be able to perform the Grow operation as defined in the class. For instance, performing the Grow operation on a Tree might increase its height property by one metre.

A C# Tree

For our first foray into object-oriented programming, I propose to implement the Tree class discussed above in C# and then write an ASP.NET page that uses it to instantiate a couple of Trees and make them grow a little.

Open your text editor of choice and create a new text file called Tree.cs. This file will contain the definition of the Tree class. Type the following (the line numbers are provided for your convenience only, and should not be typed as part of the code):

1  /**   
2   * Tree.cs  
3   * A simple C# class.  
4   */  
5  
6  public class Tree {

Lines 1-4 are just an introductory comment (/* marks the start of a multi-line comment in C#, while */ marks the end), and will be ignored by the compiler. We begin the actual code on line 6 by announcing our intention to create a class called Tree. The word public indicates that our class may be used by any code in our program (or Web site). Note that I am observing the convention of spelling class names with a capital letter.

7    public int height = 0;   
8

Aside from the word public at the start of this line, this looks just like a standard variable declaration. As it would seem, we are declaring an integer variable called height and assigning it a value of zero. Again, it is a matter of convention that variable names are not capitalized. Variables declared in this way just inside a class definition become fields for objects of the class. Fields are variables that behave as properties of a class. Thus, this line says that every object of class Tree will have a field (property) called height that will contain an integer value, and that the initial value of the height field will be zero. The word public indicates that