10 Randomly Good jQuery Plugins
OK, we’ve collected some more jQuery plugins to keep your Friday interesting. Here is another set of 10 randomly good jQuery plugins in addition to the other 1000’s of random jQuery plugins we’ve posted. :P Enjoy!
Related posts:
- 10 Randomly Good jQuery Plugins
- Random jQuery, JavaScript & Web Development Things Around The Net – September 2011
- 10 Random jQuery Plugins
1. Multi Ajax Input
This plugin turns ordinary text input field into “multi-input” which can have multiple values, these values can be auto-suggested by AJAX. They can be also sorted and deleted on-the-fly.
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2. Safe call
Utility plugin that allows you to call functions/get member variables nested deep inside of objects without checking if the path to the object exists.
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3. DL to tab
This is (at present) a very rudimentary plugin. It can transform a properly-built DL (consisting of alternating DT and DD elements) into a horizontal-tabs interface.
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4. jquery.stackShuffle
A jQuery plug-in to stack a pile of images and shuffle through them as a slideshow.
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5. tabsLite
A lighter version of jQuery UI’s tabs. For when you just need simple tab functionality and don’t need to include the entire jQuery UI library.
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6. sessionTimeout
After a set amount of time, a dialog is shown to the user with the option to either log out now, or stay connected. If log out now is selected, the page is redirected to a logout URL. If stay connected is selected, a keep-alive URL is requested through AJAX. If no option is selected after another set amount of time, the page is automatically redirected to a timeout URL.
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7. rowClick
Expands the clickable area to an entire table row if that row contains a link.
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8. headerPersist
Locks a header to the top of the page only when user is scrolling within its parent container.
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9. Stylish Select
Is a small plugin that turns your average option box into a delicious columned div. The columns will also restack depending on the width of your browser window.
10. gl_shaderer
This jQuery plugin was originally made for easily using WebGL fragment shaders on a plain surface with textures. gl_shaderer creates a canvas element and initializes WebGL on it. It takes shaders, textures and renderable vertices as parameters, but has defaults for everything except for fragment shaders.
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