The emulator is port of the Java-based vNES project. It uses the HTML
canvas element for screen rendering (sorry Internet Explorer users) although sound is not supported yet.
There are 17 working games to try. Most will run in Firefox 3.5 or Safari 4, but neither browser offers a playable gaming experience. You’ll be lucky to achieve 10 frames per second on the highest-specification liquid-nitrogen-cooled ninja PC.
The real revelation, however, is Google Chrome — it runs the emulator at full speed (50-60 fps) on a modest PC. Google’s
canvas performance optimization appears to be out-pacing the competition by a considerable margin. Both Mozilla and WebKit have raised bugs to investigate why there is such a noticeable speed difference.
Craig is a freelance UK web consultant who built his first page for IE2.0 in 1995. Since that time he's been advocating standards, accessibility, and best-practice HTML5 techniques. He's created enterprise specifications, websites and online applications for companies and organisations including the UK Parliament, the European Parliament, the Department of Energy & Climate Change, Microsoft, and more. He's written more than 1,000 articles for SitePoint and you can find him @craigbuckler.
Your First Year in Code
Visual Studio Code: End-to-End Editing and Debugging Tools for Web Developers
Jump Start Git, 2nd Edition