As we all know HTML5 games is very fast and easy to develop,but there will also be many problems. What trouble you when developing HTML5 games? A function to realize?Project management?I list some choices, would you like to share what is your pain? I would like to make a tool to help you solve it!
For Project Management
4.Others (Please list them!) _____
For Function Modules
1.Plug-in (spine,texturepacker,tiled,or other plug-ins)
6.how to make money?ads SDK,payment SDK?And integrate them
7.Effect to realize
8.others (Please list them!) _____
I think IDEs need to be quick. I have ADD and get very distracted by initial loading time, or realoading a large file. I’d rather a simple faster editor, like SublimeText, than a full IDE most of the time. Especially for JS, where libraries may be huge.
All the other sugar can be used outside of it. Chrome has made JS development very nice and can basically do everything an IDE can do, but is bad at editing code.
Thanks, from the Doherty threshold, 400ms is the limit of perception, what about the frozen limit for you?
Maybe it depends on how much you want to use the project or other function.
For example, if I open the Excel ,and it stay at loading scene longer than 10 secs, I will doubt if it crashed
But for a favorite game, I can wait till 1 min.
What’s more, if there will be a waiting animation, I will wait longer.
For me, I don’t mind waiting so much as long as I know it isn’t a hang.
For example, some CLI processes can take quite a while. But if I see lines scrolling by I don’t mind.
It’s when it sits there with no prompt I start to get impatient and start wondering if I’ll need to kill it.
I think even shorter than that when your’e talking about switching between files and stuff inside, once the program is loaded. It’s actually not that bad in Atom, but it’s enough for me to notice. Most IDEs are even worse, especially if you haven’t opened something yet. I’m spoiled and want something to open instantly.
edit: just noticed you said something similar in your reply