Component object module assembly

Hi i was trying to make an interface level programming language, much like visual basic was, or still is and it would start with the ability to save, modify assign, categorize, assemble or assort data structures in fields or containers, Then add each layer of component modeling to the structure created (usually content or content manipulation based). For the purpose of organizing the content into webs of information that can be modeled to look for goal based motivators. These motivators arise from the information architecture, as commands to change it’s code or manner. Then functions use tools to accomplish the goals of each motivator. Programmed into a module where these can be assigned to eachother in the stack shown.