<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	>
<channel>
	<title>Comments on: Using Fireworks MX 2004 for Flash Graphic and Interface Design</title>
	<atom:link href="http://www.sitepoint.com/blogs/2004/03/26/using-fireworks-mx-2004-for-flash-graphic-and-interface-design/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.sitepoint.com/blogs/2004/03/26/using-fireworks-mx-2004-for-flash-graphic-and-interface-design/</link>
	<description>News, opinion, and fresh thinking for web developers and designers. The official podcast of sitepoint.com.</description>
	<pubDate>Fri, 05 Dec 2008 02:11:55 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.5</generator>
		<item>
		<title>By: n0rd</title>
		<link>http://www.sitepoint.com/blogs/2004/03/26/using-fireworks-mx-2004-for-flash-graphic-and-interface-design/#comment-7615</link>
		<dc:creator>n0rd</dc:creator>
		<pubDate>Wed, 31 Dec 1969 19:00:00 +0000</pubDate>
		<guid isPermaLink="false">1342029388#comment-7615</guid>
		<description>&lt;p&gt;You said it there, Steve. I preffer Fireworks to Photoshop in a lot of design cases. And the integration with Dreamweaver and Flash has become much better in the MX release. One command which Macromedia could have introduced in Fireworks (it can be found in Flash only) is the Trace Bitmap function, since it reduces the size of image files considerably (and can lead to some really cool effects). &lt;br /&gt;
Otherwise, copy shapes and paths from Fireworks and paste them into Flash works as magic.&lt;/p&gt;

</description>
		<content:encoded><![CDATA[<p>You said it there, Steve. I preffer Fireworks to Photoshop in a lot of design cases. And the integration with Dreamweaver and Flash has become much better in the MX release. One command which Macromedia could have introduced in Fireworks (it can be found in Flash only) is the Trace Bitmap function, since it reduces the size of image files considerably (and can lead to some really cool effects). <br />
Otherwise, copy shapes and paths from Fireworks and paste them into Flash works as magic.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Colin Ramsay</title>
		<link>http://www.sitepoint.com/blogs/2004/03/26/using-fireworks-mx-2004-for-flash-graphic-and-interface-design/#comment-7616</link>
		<dc:creator>Colin Ramsay</dc:creator>
		<pubDate>Wed, 31 Dec 1969 19:00:00 +0000</pubDate>
		<guid isPermaLink="false">1342029388#comment-7616</guid>
		<description>&lt;p&gt;I think Fireworks is only *really* useful when you're using it in conjunction with Flash, where, as you say, it's extremely valuable. However, outside of that area the latest version of Photoshop proves why it's the #1.&lt;/p&gt;

</description>
		<content:encoded><![CDATA[<p>I think Fireworks is only *really* useful when you&#8217;re using it in conjunction with Flash, where, as you say, it&#8217;s extremely valuable. However, outside of that area the latest version of Photoshop proves why it&#8217;s the #1.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: George Guz</title>
		<link>http://www.sitepoint.com/blogs/2004/03/26/using-fireworks-mx-2004-for-flash-graphic-and-interface-design/#comment-7617</link>
		<dc:creator>George Guz</dc:creator>
		<pubDate>Wed, 31 Dec 1969 19:00:00 +0000</pubDate>
		<guid isPermaLink="false">1342029388#comment-7617</guid>
		<description>&lt;p&gt;I think photoshop is a nice software to edit and create layouts and webpage, optimize, ,imagine to export and import a lots of types of files,  etc, I preferred Photoshop, Is a good software!.&lt;/p&gt;

</description>
		<content:encoded><![CDATA[<p>I think photoshop is a nice software to edit and create layouts and webpage, optimize, ,imagine to export and import a lots of types of files,  etc, I preferred Photoshop, Is a good software!.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: sgrosvenor</title>
		<link>http://www.sitepoint.com/blogs/2004/03/26/using-fireworks-mx-2004-for-flash-graphic-and-interface-design/#comment-7618</link>
		<dc:creator>sgrosvenor</dc:creator>
		<pubDate>Wed, 31 Dec 1969 19:00:00 +0000</pubDate>
		<guid isPermaLink="false">1342029388#comment-7618</guid>
		<description>&lt;p&gt;I used to use PhotoShop &lt;all&gt; of the time and whilst it excels at bitmap manipulation, it's vector manipulation leaves a little to be desired ( a little clunky IMO).&lt;/p&gt;

&lt;p&gt;Where Fireworks excels especially in the latest version is the editability when working in vector mode, for creating web graphics, interfaces etc. Where Fireworks doesn't excel is in bitmap manipulation, which is why i still use Photoshop for any major bitmap manipulation especially where masking is concerned&lt;/p&gt;

</description>
		<content:encoded><![CDATA[<p>I used to use PhotoShop <all> of the time and whilst it excels at bitmap manipulation, it&#8217;s vector manipulation leaves a little to be desired ( a little clunky IMO).</all></p>
<p>Where Fireworks excels especially in the latest version is the editability when working in vector mode, for creating web graphics, interfaces etc. Where Fireworks doesn&#8217;t excel is in bitmap manipulation, which is why i still use Photoshop for any major bitmap manipulation especially where masking is concerned</p>]]></content:encoded>
	</item>
	<item>
		<title>By: dave</title>
		<link>http://www.sitepoint.com/blogs/2004/03/26/using-fireworks-mx-2004-for-flash-graphic-and-interface-design/#comment-7619</link>
		<dc:creator>dave</dc:creator>
		<pubDate>Wed, 31 Dec 1969 19:00:00 +0000</pubDate>
		<guid isPermaLink="false">1342029388#comment-7619</guid>
		<description>&lt;p&gt;Any idea if its possible to take vectors from from Flash back to fireworks? It always pastes as a bitmap into fireworks, although its a vector in flash... (MX2004 versions)&lt;/p&gt;

</description>
		<content:encoded><![CDATA[<p>Any idea if its possible to take vectors from from Flash back to fireworks? It always pastes as a bitmap into fireworks, although its a vector in flash&#8230; (MX2004 versions)</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Michael Proctor</title>
		<link>http://www.sitepoint.com/blogs/2004/03/26/using-fireworks-mx-2004-for-flash-graphic-and-interface-design/#comment-7620</link>
		<dc:creator>Michael Proctor</dc:creator>
		<pubDate>Wed, 31 Dec 1969 19:00:00 +0000</pubDate>
		<guid isPermaLink="false">1342029388#comment-7620</guid>
		<description>&lt;p&gt;I agree that Fireworks is a good overall image creating software, but n0rd is right, it really does need the Trace Bitmap function that is in Flash, when you dealing with a customers logo the only way to do it is by scanning it at huge res then introducing it to Flash to trace.&lt;/p&gt;

&lt;p&gt;Is there a way to get it back to Fireworks as dave asked? it would be great to save a vector based copy of the logo for future use.&lt;/p&gt;

</description>
		<content:encoded><![CDATA[<p>I agree that Fireworks is a good overall image creating software, but n0rd is right, it really does need the Trace Bitmap function that is in Flash, when you dealing with a customers logo the only way to do it is by scanning it at huge res then introducing it to Flash to trace.</p>
<p>Is there a way to get it back to Fireworks as dave asked? it would be great to save a vector based copy of the logo for future use.</p>]]></content:encoded>
	</item>
</channel>
</rss>
