Programming

5 Common Problems Faced by Python Beginners
5 Common Problems Faced by Python Beginners
Shaumik Daityari
Watch: Working with Lambda Functions in Python
Watch: Working with Lambda Functions in Python
Brett Romero
Technical Debt: Rescuing Legacy Code through Refactoring
Technical Debt: Rescuing Legacy Code through Refactoring
Jeroen Moons
Managing Data Storage with Blockchain and BigchainDB
Managing Data Storage with Blockchain and BigchainDB
Chris Ward
Quick Tip: Understanding the Yield Keyword in Python
Quick Tip: Understanding the Yield Keyword in Python
Abder-Rahman Ali
What in the World Is a Reticle? Exploring the Cardboard Unity SDK
What in the World Is a Reticle? Exploring the Cardboard Unity SDK
Patrick Catanzariti
SQL Server In-Memory OLTP as ASP.NET Session State Provider
SQL Server In-Memory OLTP as ASP.NET Session State Provider
Brij Mishra
How to Export and Submit Your Meta App
How to Export and Submit Your Meta App
Patrick Catanzariti
What the Meta 2 Means for Augmented Reality Developers
What the Meta 2 Means for Augmented Reality Developers
Patrick Catanzariti
API Building and Testing Made Easier with Postman
API Building and Testing Made Easier with Postman
Shaumik Daityari
Getting Started with Augmented Reality and Meta
Getting Started with Augmented Reality and Meta
Patrick Catanzariti
Mastering Save and Load Functionality in Unity 5
Mastering Save and Load Functionality in Unity 5
Zdravko Jakupec
7 Simple Speed Solutions for MongoDB
7 Simple Speed Solutions for MongoDB
Craig Buckler
How To Develop a Package for GitHub’s Atom Code Editor
How To Develop a Package for GitHub’s Atom Code Editor
Jérémy Heleine
Quick Tip: Sync a GitHub Fork via the Command Line
Quick Tip: Sync a GitHub Fork via the Command Line
Shaumik Daityari
Quick Tip: Sync a Fork with the Original via GitHub’s Web UI
Quick Tip: Sync a Fork with the Original via GitHub’s Web UI
Bruno Skvorc
Building a Pong Clone in Unity: UI and Gameplay
Building a Pong Clone in Unity: UI and Gameplay
Vincent Quarles
Retro Revolution: Building a Pong Clone in Unity
Retro Revolution: Building a Pong Clone in Unity
Vincent Quarles
Adding Pause, Main Menu and Game over Screens in Unity
Adding Pause, Main Menu and Game over Screens in Unity
Vincent Quarles
Time Ago: How to Display Publish Dates as Time Since Posted
Time Ago: How to Display Publish Dates as Time Since Posted
Osvaldas Valutis
Deploying from GitHub to a Server
Deploying from GitHub to a Server
Chris Ward
Developing 3D Games with Unity 5
Developing 3D Games with Unity 5
Tanay Pant
Is Hiring a Full Stack Developer Worth It?
Is Hiring a Full Stack Developer Worth It?
Josh Althuser
Google Maps Made Easy with GMaps.js
Google Maps Made Easy with GMaps.js
Shivam Mamgain
Understanding *NIX Login Scripts
Understanding *NIX Login Scripts
Adam Bolte
Using the Battery Status API to Optimize Your Development
Using the Battery Status API to Optimize Your Development
Simon Codrington
A Tour of Python Collections
A Tour of Python Collections
Brett Romero
Using JavaScript Frameworks inside C# with ChakraBridge
Using JavaScript Frameworks inside C# with ChakraBridge
David Catuhe
Deploying Ruby Apps with Bare Metal: A New Type of VM
Deploying Ruby Apps with Bare Metal: A New Type of VM
Glenn Goodrich
Getting Started with Emscripten: Transpiling C/C++ to JavaScript/HTML5
Getting Started with Emscripten: Transpiling C/C++ to JavaScript/HTML5
David Voyles
How to Build an AR Android App with Vuforia and Unity
How to Build an AR Android App with Vuforia and Unity
Srinivas Rao
Saving and Loading Player Game Data in Unity
Saving and Loading Player Game Data in Unity
Zdravko Jakupec
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