GPU Software Engineer
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Job Title: GPU Software Engineer Hybrid: 3 days onsite, 2 days WFH Skills and Qualifications: - Experience working in video processing or similar high-performance applications. - Proficiency in developing software using Vulkan or other modern GPU APIs. - Extensive experience in creating C/C++ code from scratch and improving existing codebases. - Ability to independently and quickly learn new subjects with the necessary depth and rigor for development tasks. - Capacity to prioritize development activities according to commercial priorities. - A degree in Electronics Engineering, Computer Science, or a related field. - Strong problem-solving skills that align with the strategic direction. - Enthusiasm for embracing new concepts, trust in innovators, and driving execution through self-motivation. Responsibilities: - Translate the high-level mathematical concepts from our clients research group into architected and developed C++ and/or GPU compute-based encoder implementations for high-performance deployment across multiple operating systems (Windows, Linux, iOS, Android). - Enhance, maintain, and expand existing codebases (C/C++/Python) to improve our codec implementations. - Develop clear, concise, and verifiable technical specifications, APIs, and integration guides. - Test, measure, and evaluate complex signal processing code to validate performance and ensure customer-ready releases. - Take personal responsibility for estimating timelines, prioritizing tasks, and ensuring design accuracy.
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