Senior GPU Architect (Graphics Processors R&D for AI)
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Working for a leading semiconductor R&D department, I am recruiting for a high-level GPU Architect, to work on the latest R&D developments in Graphics Hardware Processors. There is also opportunity for leadership within this exciting R&D team for GPU Hardware. A key-selling point is this is a highly innovative and exciting opportunity to work with leading experts in GPU R&D to define cutting-edge Graphics products in the industry. This is a multi-functional role, where you will also contribute to the future strategy of next-generation IP. Salary details Salary will be based upon years and relevance of experience - circa £100k and / or above for highly-skilled architects Location & additional info This is a UK based role, so 1st preference and priority will be given to applicatints with UK working rights There is also the potential for hybrid / remote / fully remote working from other European locations Visa sponsorship and relocation support can also be considered for qualified applicants who are motivated to relocate permanently to the UK Key / "Must-Have" skills Significant knowledge and experience with design and architecture of GPU IPs - Graphics Hardware Processors (5 - 10 years' experience) Strong understanding of modern 3D graphics and/or compute APIs, such as Vulkan, D3D12 and OpenCL, CUDA etc. Definition of high-level GPU architecture / micro-architecture Confidence knowledge in the ASIC digital design flow Experience in R&D of the latest products and features Ability to take a concept through to production and delivery / tape-out, including performance review, analysis, costing, and optimisation Understanding of the product's design & verification needs, standardisation, adherence to frameworks and methodolgies e.g. UVM Excellent communicator, with a keen interest in team collaboration and a clear approach to the design & development process Bonus / "Nice-to-have" skills Digital Video processing / video compression / video codecs or similar field Image signal processsing (Computer) arithmetic / maths / algorithm development or algorithm implementation Modelling - System C, UML, TLM 2 Strong maths and algorithm skills Understanding of / analysis of: compiler performance / driver performance Functional Safety - ISO26262 Graphics software development For more information, please contact Rob Hudson Ic Resources for a discussion today
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