Other Jobs
Loading...

Senior, Staff, or Principal Software Engineer (XR)

Apply Now
Company
Goertek Electronics
Job location
Santa Clara, CA, US
Salary
Undisclosed
Posted
Hosted by
Adzuna

Job details

Summary We are looking for a talented and passionate Senior, Staff, or Principal Software Engineer (depending on experience) to join our team and work on the development of cutting-edge Augmented Reality (AR) and Virtual Reality (VR) applications. In this role, you will design, implement, and optimize immersive experiences, leveraging the latest AR/VR technologies to create applications that push the boundaries of interactive computing. Key Responsibilities: Design, develop, and optimize AR/VR applications for various platforms, such as mobile, desktop, and VR/AR headsets. Implement interactive 3D experiences, user interfaces, and system functionality that deliver immersive AR/VR environments. Collaborate with cross-functional teams, including UX/UI designers, product managers, and researchers, to translate ideas and prototypes into robust AR/VR applications. Apply best practices in performance optimization, memory management, and real-time rendering to ensure smooth and responsive user experiences. Stay up-to-date with the latest AR/VR technologies, frameworks, and platforms, incorporating new tools and approaches to enhance application development. Debug, test, and maintain AR/VR applications to ensure stability and performance across multiple platforms. Mentor and support junior engineers, sharing expertise and fostering a culture of technical excellence and innovation. Contribute to the continuous improvement of development processes, tools, and workflows. Requirements: Bachelor degree’s required in Computer Science, Software Engineering, or a related field. 5 plus years experience in XR application development. Strong experience in software development, with expertise in AR/VR application development using tools like Unity, Unreal Engine, ARKit, ARCore, or similar platforms. Solid understanding of 3D graphics, real-time rendering, and spatial computing techniques. Proficiency in programming languages such as C#, C++, or Python, with experience in optimizing code for performance in immersive applications. Experience with AR/VR hardware (e.g., Oculus, HTC Vive, HoloLens) and knowledge of platform-specific constraints and opportunities. Strong problem-solving skills, with the ability to tackle complex technical challenges in AR/VR environments. Excellent communication and collaboration skills, with a track record of working effectively in multidisciplinary teams. Passion for AR/VR technologies and a desire to innovate in the field of immersive computing. Fluent in conversational Mandarin is highly desired. The base pay range for this role is between $144,813.00 to $211,928.00 annually and your base pay will depend on your skills, qualifications, experience, and location.
Apply Now
Get the freshest news and resources for developers, designers and digital creators in your inbox each week
Start Free Trial
Connect
RSSFacebookInstagramTwitter (X)
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
© 2000 - 2024 SitePoint Pty. Ltd.