Three.js coordinates system

Hi all
I can’t understand the coordinates system of three.js, what the numbers represent in regard with canvas dimensions. I have seen numbers from 0.1 to 1000. How big is the 3d box

I guess the code could have better documentation regarding function arguments.

Looks like it’s often

somefunction(X-coordinate, Y-coordinate, Z-index) { 

“0.1” doesn’t make sense to me for any of those, but “1000” could very well be for a larger canvas size.

I don’t know what the size limits are, if any.

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