For some reason, the code that I have here just won’t work, it was written differently and it actually looked good, but I tried stripping down the unnecessary tags and stuff but it still didn’t work, I need help. By the way, the code is a supposed to be a program to automatically calculate IPCs for the board game, axis and allies. I only just started.
<!DOCTYPE html>
<html>
<head>
<style>
</style>
</head>
<body>
<p id="playermoney"></p>
<button onclick="sovietmoney()">The Soviet Union</button>
<button onclick="germanymoney()">Germany</button>
<button onclick="britainmoney()">Great Britain</button>
<button onclick="japanmoney()">Japan</button>
<button onclick="usmoney()">America</button>
<button onclick="infantryCost()">Purchase Infantry</button>
<button onclick="artilleryCost()">Purchase Artillery</button>
<button onclick="nextTurn()">Next Turn</button>
<script>
var CurrentPlayerTurn1 = 1,
CurrentPlayerTurn2 = 0,
sovietMoney = 42,
sovietIncome = 42,
germanyMoney = 40,
germanyIncome = 40,
britainMoney = 30,
britainIncome = 30,
japanMoney = 30,
japanIncome = 30,
usMoney = 42,
usIncome = 42,
InfantryCost = 3,
artilleryCost = 4,
TankCost = 5,
AAAcost = 5,
ComplexCoxt = 15,
FighterCost = 10,
BomberCost = 15,
BattleshipCost = 24,
DestroyerCost = 12,
AirCarryCost = 16,
TransportCost = 8;
document.getElementById("playermoney").innerHTML = "The Soviets Have ";
document.getElementById("playermoney").innerHTML = sovietMoney;
document.getElementById("playermoney").innerHTML = " IPCs";
function germanymoney() {
document.getElementById("playermoney").innerHTML = "The Germans Have ";
document.getElementById("playermoney").innerHTML = germanyMoney;
document.getElementById("playermoney").innerHTML = " IPCs";
}
function japanmoney() {
document.getElementById("playermoney").innerHTML = "The Japanese Have ";
document.getElementById("playermoney").innerHTML = japanMoney;
document.getElementById("playermoney").innerHTML = " IPCs";
}
function usmoney() {
document.getElementById("playermoney").innerHTML = "The Americans Have ";
document.getElementById("playermoney").innerHTML = usMoney;
document.getElementById("playermoney").innerHTML = " IPCs";
}
function britainmoney() {
document.getElementById("playermoney").innerHTML = "The British Have ";
document.getElementById("playermoney").innerHTML = britainMoney;
document.getElementById("playermoney").innerHTML = " IPCs";
}
function sovietmoney() {
document.getElementById("playermoney").innerHTML = "The Soviets Have ";
document.getElementById("playermoney").innerHTML = sovietMoney;
document.getElementById("playermoney").innerHTML = " IPCs";
}
function infantryCost() {
if (CurrentPlayerTurn1 == 1) {
sovietMoney -= InfantryCost;
if (sovietMoney < 0) {
sovietMoney += InfantryCost;
}
document.getElementById("playermoney").innerHTML = "The Soviets Have ";
document.getElementById("playermoney").innerHTML = sovietMoney;
document.getElementById("playermoney").innerHTML = " IPCs";
}
if (CurrentPlayerTurn1 == 2) {
germanyMoney -= InfantryCost;
if (germanyMoney < 0) {
germanyMoney += InfantryCost;
}
document.getElementById("playermoney").innerHTML = "The Germans Have ";
document.getElementById("playermoney").innerHTML = germanyMoney;
document.getElementById("playermoney").innerHTML = " IPCs";
}
if (CurrentPlayerTurn1 == 3) {
britainMoney -= InfantryCost;
if (britainMoney < 0) {
britainMoney += InfantryCost;
}
document.getElementById("playermoney").innerHTML = "The British Have ";
document.getElementById("playermoney").innerHTML = britainMoney;
document.getElementById("playermoney").innerHTML = " IPCs";
}
if (CurrentPlayerTurn1 == 4) {
japanMoney -= InfantryCost;
if (japanMoney < 0) {
japanMoney += InfantryCost;
}
document.getElementById("playermoney").innerHTML = "The Japanese Have ";
document.getElementById("playermoney").innerHTML = japanMoney;
document.getElementById("playermoney").innerHTML = " IPCs";
}
if (CurrentPlayerTurn1 == 5) {
usMoney -= InfantryCost;
if (usMoney < 0) {
usMoney += InfantryCost;
}
document.getElementById("playermoney").innerHTML = "The Americans Have ";
document.getElementById("playermoney").innerHTML = usMoney;
document.getElementById("playermoney").innerHTML = " IPCs";
}
}
function artilleryCost() {
if (CurrentPlayerTurn1 == 1)
sovietMoney -= artilleryCost;
if (sovietMoney < 0) {
sovietMoney += artilleryCost;
}
document.getElementById("playermoney").innerHTML = "The Soviets Have ";
document.getElementById("playermoney").innerHTML = sovietMoney;
document.getElementById("playermoney").innerHTML = " IPCs";
}
if (CurrentPlayerTurn1 == 2) {
germanyMoney -= artilleryCost;
if (germanyMoney < 0) {
germanyMoney += artilleryCost;
}
document.getElementById("playermoney").innerHTML = "The Germans Have ";
document.getElementById("playermoney").innerHTML = germanyMoney;
document.getElementById("playermoney").innerHTML = " IPCs";
}
if (CurrentPlayerTurn1 == 3) {
britainMoney -= artilleryCost;
if (britainMoney < 0) {
britainMoney += artilleryCost;
}
document.getElementById("playermoney").innerHTML = "The British Have ";
document.getElementById("playermoney").innerHTML = britainMoney;
document.getElementById("playermoney").innerHTML = " IPCs";
}
if (CurrentPlayerTurn1 == 4) {
japanMoney -= artilleryCost;
if (japanMoney < 0) {
japanMoney += artilleryCost;
}
document.getElementById("playermoney").innerHTML = "The Japanese Have ";
document.getElementById("playermoney").innerHTML = japanMoney;
document.getElementById("playermoney").innerHTML = " IPCs";
}
if (CurrentPlayerTurn1 == 5) {
usMoney -= artilleryCost;
if (usMoney < 0) {
usMoney += artilleryCost;
}
document.getElementById("playermoney").innerHTML = "The Americans Have ";
document.getElementById("playermoney").innerHTML = usMoney;
document.getElementById("playermoney").innerHTML = " IPCs";
}
}
function nextTurn() {
CurrentPlayerTurn1 += 1;
if (CurrentPlayerTurn1 == 6) {
CurrentPlayerTurn1 = 1;
usMoney += usIncome;
}
if (CurrentPlayerTurn1 == 1) {
document.getElementById("turn").innerHTML = "Soviet Union";
document.getElementById("playermoney").innerHTML = "The Soviets Have ";
document.getElementById("playermoney").innerHTML = sovietMoney;
document.getElementById("playermoney").innerHTML = " IPCs";
}
if (CurrentPlayerTurn1 == 2) {
sovietMoney += sovietIncome;
document.getElementById("turn").innerHTML = "Germany";
document.getElementById("playermoney").innerHTML = "The Germans Have ";
document.getElementById("playermoney").innerHTML = germanyMoney;
document.getElementById("playermoney").innerHTML = " IPCs";
}
if (CurrentPlayerTurn1 == 3) {
germanyMoney += germanyIncome;
document.getElementById("turn").innerHTML = "The United Kingdom";
document.getElementById("playermoney").innerHTML = "The British Have ";
document.getElementById("playermoney").innerHTML = britainMoney;
document.getElementById("playermoney").innerHTML = " IPCs";
}
if (CurrentPlayerTurn1 == 4) {
britainMoney += britainIncome;
document.getElementById("turn").innerHTML = " Japan";
document.getElementById("playermoney").innerHTML = "The Japanese Have ";
document.getElementById("playermoney").innerHTML = japanMoney;
document.getElementById("playermoney").innerHTML = " IPCs";
}
if (CurrentPlayerTurn1 == 5) {
japanMoney += japanIncome;
document.getElementById("turn").innerHTML = " The United States";
document.getElementById("playermoney").innerHTML = "The Americans Have ";
document.getElementById("playermoney").innerHTML = usMoney;
document.getElementById("playermoney").innerHTML = " IPCs";
}
}
</script>
</body>
</html>