Image disappears when tweened but throws no errors

So here is the code, nothing fancy just a simple tween on my icon:

import fl.transitions.Tween;
import fl.transitions.easing.*;

addEventListener(MouseEvent.MOUSE_OVER, enlargeIcon, false, 0, true);
addEventListener(MouseEvent.MOUSE_OUT, minimizeIcon, false, 0, true);

function enlargeIcon(evt:MouseEvent):void {
	var iconxScale:Tween = new Tween(fbIcon, "scaleX", Strong.easeOut, 80.1, 150, 3, true);
	var iconyScale:Tween = new Tween(fbIcon, "scaleY", Strong.easeOut, 84.45, 158.1, 3, true);

function minimizeIcon(evt:MouseEvent):void {
	var iconxScale:Tween = new Tween(fbIcon, "scaleX", Strong.easeIn, 150, 80.1, 3, true);
	var iconyScale:Tween = new Tween(fbIcon, "scaleY", Strong.easeIn, 158.1, 84.45, 3, true);

Whenever I mouse over the movieclip it disappears… and I can’t figure out why. The traces are returning their traces but the tweens aren’t working.:shifty:

for those who might have a problem with tween scaling ‘scaleX & scaleY’ the amounts are in percentages and range from 0-1. If you want larger than 100% you would input a number above 1. EX: 1, 1.3 would scale from 100% to 130%.

so my problem was that the movie clip was scaling to such a big percentage that it would scale off the screen.

thank you and good night