That is the scopes section. The scopes section is not what you were told to use. It is the Call stack section that you were told to use instead.
Click on index 290?
No, and I'll have to go soon, so stop mucking about.
What am I supposed to do in call stack?
Does the callstack show that it's paused on breakpoint ?
What do you mean, show that it's paused?
At the bottom of the Call Stack section and just above the Scopes heading, you should see ... Good, you do.
Click on the handler that's shown there, and it'll take you to where it called the hideInitialOverlay() function.
Hover on button and you'll see that it's undefined.Hover on evt.target and Firefox makes it hard for you to find out what the target is, so you can use the console instead to find that out.
to find out what that target element is.
I lost you here:
Hover on evt.target and Firefox makes it hard for you to find out what the target is, so you can use the console instead to find that out.
Is good? Is bad? I'm getting lunch.
I'll wait cause I don't understand what you're asking me to do here.
So, I'll have to redo all the steps when you get back.
Lunch is in hand. Once you've clicked on the handler in the call stack, we can progress further from there.
It's likely to be 36 hours before I can return, so you'd better hurry up now if you want to make further progress with this now.
I will be leaving at half past the hour, which gives us something like 25 minutes with which to make further progress.
Let me know when you've clicked on the handler in the call stack, we can progress further from there.
Somebody else will have to carry on with this while I'm away, and if they don't, I'll be back in 36 hours (maybe 35), we'll see.