Correct x and y coordinates

I need one of my external jpgs to load on a certain x and y coordinate. Nothing is working. Any suggestions? Thanks

on (rollOver) {
	this.small2.small2A.glowMC.gotoAndPlay("playglow");
	this.small2.small2A.yellowbox.gotoAndPlay("startyellow");
	this.small2.gotoAndPlay("startdown");
}
on (rollOut) {
	this.small2.small2A.glowMC.gotoAndPlay("endglow");
	this.small2.small2A.yellowbox.gotoAndPlay("endyellow");
	this.small2.gotoAndPlay("startup");
	this.small2.smallA.yellowbox.gotoAndPlay("boxsmall");


}
on (press) {
	this.small2.small2A.yellowbox.gotoAndStop("pushyellow");




	

}
on (release) {
	this.small2.small2A.yellowbox.gotoAndPlay("pushyellow");
//this.fadeIn_mc.gotoAndPlay("startFade");


var mcHolder:MovieClip = createEmptyMovieClip("mcHolder",getNextHighestDepth());
var mcLoader:MovieClipLoader = new MovieClipLoader();
mcLoader.addListener(this);

mcLoader.loadClip("photo2.jpg", mcHolder);
}

Where’s the code for assigning them a x and y position ?

That’s why I’m asking… I’m not sure how to do it. :slight_smile:

I tried it here but it messed things up. I have to have the mcHolder change the location.

mcLoader.loadClip("photo2.jpg", mcHolder);