
David Rousset is a Senior Program Manager at Microsoft, in charge of driving adoption of HTML5 standards. He has been a speaker at several famous web conferences such as Paris Web, CodeMotion, ReasonsTo or jQuery UK. He’s the co-author of the WebGL Babylon.js open-source engine. Read his blog on MSDN or follow him on Twitter.
David's articles
Write a 3D Soft Engine from Scratch: Part 5
By David Rousset,
Write a 3D Soft Engine from Scratch: Bonus Part
By David Rousset,
Write a 3D Soft Engine from Scratch: Part 4
By David Rousset,
Write a 3D Soft Engine from Scratch: Part 3
By David Rousset,
3D modelers help the collaboration between 3D designers and developers. The designer can use its favorite tools to build his scenes or meshes (3D Studio Max, Maya, Blender, etc.).
Using IndexedDB to Manage 3D WebGL Assets
By David Rousset,
Write a 3D Soft Engine from Scratch: Part 2
By David Rousset,
Write a 3D Soft Engine from Scratch: Part 1
By David Rousset,
This is the 1st part of tutorial about Write a 3D Soft Engine from Scratch, by the author David Rousset.
HTML5 Gaming: Benchmarking Sprite Animations
By David Rousset,
Using CSS Grid Layout and Blend 5 to Build a Game
By David Rousset,
Using CSS Grid Layout and Blend 5 to Build a Game
Unifying Touch and Mouse with Pointer Events
By David Rousset,
Microsoft Tech Evangelist David Rousset explains in detail how to code for touch, gesture, pen and mouse using pointer instructions.