This book is also available online: http://diveintohtml5.org/
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This book is also available online: http://diveintohtml5.org/
Simon Pieters




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There are some parts of HTML5 that are worth starting to use now, I believe.
For instance, <input type="file" multiple>, allowing uploading of multiple files without having to pfaff with any third party (java upload/swfupload) or use javascript.
Canvas is overrated, I'd always use SVG instead, as has all the DOM event handling.

I currently use the information found here:
http://www.w3.org/TR/html5-diff/
It pretty much explains everything you need to know until the spec goes final![]()
At this stage, i recommend you to learn all that you can about html5, because understanding something from its very basics will help you a lot in the future. As far as completely focusing your energy on it, I would say "please halt here!". Besides, I got from quite an authentic source that HTML5 will not be in full action before 2022!! that's a long time ahead...so keep taking in what you can get at the moment about HTML5, and don't fret over it![]()






This one? : )Besides, I got from quite an authentic source that HTML5 will not be in full action before 2022!!




I am guessing that the date to start using HTML 5 could be sooner based on the influence and amount of coders that are using it. The more web developers that start using it the more the browsers would start to support it.
Todd Temple > T2 Design

Great website, though I must admit by the time the spec goes final, browsers support it (fully - or to an extent where it becomes useful to the rest of us) and developers adopt it browser wide (post old browsers dying out due to lack of support) I reckon that website is underestimating the time-frame![]()
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