After some hard labour, here the start of a cross site ajax plugin. Currently works for IE and FF, but still need to fix the part for safari.
Code largely based on the work at, http://trainofthoughts.org/blog/2007...plugin-xsajax/ but is written similar to the XmlHttpRequest object
When it will be done, ill post it on my blog (http://www.mellowmorning.com)
Right now im still having trouble:
- getting it to work in Safari
- implementing success and failure definitions
First of all change the ajax.request initialize function to:
Then in your ajax.request object specify the crossite option as suchPHP Code:initialize: function(url, options) {
this.setOptions(options);
this.transport = (!this.options.crosssite) ? Ajax.getTransport() : new MyXajaxTransportClass;
this.request(url);
},
The magic happens in this class:PHP Code:crosssite: true,
PHP Code:MyXajaxTransportClass = Class.create();
//modeled after XmlHttpRequest http://en.wikipedia.org/wiki/XMLHttpRequest
//functions open, send (setRequestHeader) - variable readyState, status
//
// * 0 = uninitialized - open() has not yet been called.
// * 1 = open - send() has not yet been called.
// * 2 = sent - send() has been called, headers and status are available.
// * 3 = receiving - Downloading, responseText holds partial data.
// * 4 = loaded - Finished.
//TODO:
//Implementation for indicating Failure
//Delayed removal of <script> nodes
//
//------------------------------ initialize, open and send ------------------------------------------------------
//
MyXajaxTransportClass.prototype.initialize = function() {
this.readyState = 0;
}
MyXajaxTransportClass.prototype.open = function(method, url, asynchronous) {
if(method != 'GET') alert('Method should be set to GET when using cross site ajax');
this.readyState = 1;
this.onreadystatechange();
this.url = url;
dump('url: '+this.url);
this.userAgent = navigator.userAgent.toLowerCase();
this.setBrowser();
this.prepareGetScriptXS();
}
MyXajaxTransportClass.prototype.send = function(body) {
this.readyState = 2;
this.onreadystatechange();
this.getScriptXS(this.url);
}
//
//------------------------------ actually do the request: setBrowser, prepareGetScriptXS, callback, getScriptXS ----------
//
// Figure out what browser is being used, is this good practise?
MyXajaxTransportClass.prototype.setBrowser = function(body) {
MyXajaxTransportClass.prototype.browser = {
version: (this.userAgent.match(/.+(?:rv|it|ra|ie)[\/: ]([\d.]+)/) || [])[1],
safari: /webkit/.test(this.userAgent),
opera: /opera/.test(this.userAgent),
msie: /msie/.test(this.userAgent) && !/opera/.test(this.userAgent),
mozilla: /mozilla/.test(this.userAgent) && !/(compatible|webkit)/.test(this.userAgent),
konqueror: this.userAgent.match(/konqueror/i)
};
}
MyXajaxTransportClass.prototype.prepareGetScriptXS = function () {
if (this.browser.safari || this.browser.konqueror) {
_xsajax$node = [];
_xsajax$nodes = 0;
}
}
//node helper for safari needs fixing
MyXajaxTransportClass.prototype.callback = function () {
this.readyState = 4;
this.onreadystatechange();
//TODO, timed cleanup
//$(this).remove();
}
MyXajaxTransportClass.prototype.getScriptXS = function () {
/* determine arguments */
var arg = {
'url': null
};
if (typeof arguments[0] == "string") {
/* simple usage, is all we need */
arg.url = arguments[0];
}
/* generate <script> node */
this.node = document.createElement('SCRIPT');
this.node.type = 'text/javascript';
this.node.src = arg.url;
/* optionally apply event handler to <script> node for
garbage collecting <script> node after loading and/or
calling a custom callback function */
var node_helper = null;
if (this.browser.msie) {
function mybind(obj) {
temp = function() {
if (this.readyState == "complete" || this.readyState == "loaded") {
return obj.callback.call(obj);
}
};
return temp;
}
/* MSIE doesn't support the "onload" event on
<script> nodes, but it at least supports an
"onreadystatechange" event instead. But notice:
according to the MSDN documentation we would have
to look for the state "complete", but in practice
for <script> the state transitions from "loading"
to "loaded". So, we check for both here... */
this.node.onreadystatechange = mybind(this);
//function () {
// if (this.readyState == "complete" || this.readyState == "loaded") {
// this.callback.call(this);
// }
//};
}
else if (this.browser.safari || this.browser.konqueror) {
/* Safari/WebKit and Konqueror/KHTML do not emit
_any_ events at all, but we can exploit the fact
that dynamically generated <script> DOM nodes
are executed in sequence (although the scripts
theirself are still loaded in parallel) */
_xsajax$nodes++;
var helper =
'var ctx = _xsajax$node[' + _xsajax$nodes + '];' +
'ctx.callback.call(ctx.node);' +
'setTimeout(function () {' +
' ctx.node_helper.parentNode.removeChild(ctx.node_helper);' +
'}, 100);';
node_helper = document.createElement('SCRIPT');
node_helper.type = 'text/javascript';
node_helper.appendChild(document.createTextNode(helper));
_xsajax$node[_xsajax$nodes] = {
callback: callback,
node: this.node,
node_helper: node_helper
};
}
else {
/* Firefox, Opera and other reasonable browsers can
use the regular "onload" event... */
this.node.onload = this.callback.bind(this);
}
/* inject <script> node into <head> of document */
this.readyState = 3;
this.onreadystatechange();
var head = document.getElementsByTagName('HEAD')[0] ;
head.appendChild(this.node);
/* optionally inject helper <script> node into <head>
(Notice: we have to use a strange indirection via
setTimeout() to insert this second <script> node here or
at least Konqueror (and perhaps also Safari) for unknown
reasons will not execute the first <script> node at all) */
if (node_helper !== null) {
setTimeout(function () {
var head = document.getElementsByTagName('HEAD')[0] ;
head.appendChild(node_helper);
}, 100);
}
}
//
//------------------------------ Don't complain when these are called: setRequestHeader and onreadystatechange ----------
//
MyXajaxTransportClass.prototype.setRequestHeader = function() {
//we don't need this
}
MyXajaxTransportClass.prototype.onreadystatechange = function() {
//we don't need this
}








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