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  1. #1
    SitePoint Member Ali Mian's Avatar
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    How do you create a magazine, not an online one, but a real one. (example: maximum pc)
    - Ali
    ali@runawayhit.com

  2. #2
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    Simple.

    Start with a definition of the target audiences/publics, define the editorial policy and start gathering news for the contents/different sections.

    By the time you are able to do this go about doing the layout, the cover design and the editorial style. Then look for a printer to give you an estimate of how much it will cost you and start looking for a distributive network. Between all these tasks try and see if you can get advertisers to advertise in your magazine because this is the most important thing. Rate card in hand....

    Remember one thing, its cheaper to publish online than to publish in print.
    Last edited by fashola; Apr 17, 2001 at 06:58.

  3. #3
    Grumpy Mole Man Skunk's Avatar
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    To publish in print will cost you a FORTUNE. Depending on the number of issues you want to print, whether they are all in full colour etc you're looking at a ridiculous amount of money.

    Even creating the magazine is gonna be very difficult. You can write the content fine, and probably design the layout for the pages as well if you know enough about design. unfortunately you then need to know all the voodoo associated with magazine publishing - stuff like making sure the number of pages is right for the publishing technique you want to use, RGB colour seperation, what works on paper and what doesn't, legal issues...

    Starting out with no previous experience and trying to create a full magazine just isn't going to work. This is why there are publishing companies that specialise in magazine publishing - they have full teams of experienced professionals who know what they're doing, and even then their magazines sometimes belly flop.

  4. #4
    One website at a time mmj's Avatar
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    My advice would be to find your audience first.

    Networking, you should have been able to meet many people who agree on what is needed for the magazine. You should be able to work with them to find out who they are, what they think they need, and how many others are out there.

    You probably already know lots of people like this, which is why you are considering this.

    But I'll give an example. Let's say you wanted to create a fishing magazine. Before you think of getting content, design, printing, and so forth you have to become familiar with a large number of fisherman and find out what they think they need. Don't design based on what YOU think they need.

    Am I making sense?

    Then in order to promote your magazine, all of the fishermen (fisherpersons) you have met will be very valuable. For every fisherman friend you have, each of them will also have a number of fishermen friends. You would start off with a community such as this. Starting small, you would probably want to acquire initial subscribers through:

    - Your network of fishmen friends and their friends.
    - Advertising in fishing journals, bulletins and newspapers.
    - Meeting more and more fishermen.

    Depending on your budget, you may or may not be able to purchase further advertising, etc. You would also want to strike as many sponsorship deals as you can with the local fishing stores in your area.

    I hope I haven't dragged the fishing analogy too far.

    PS, I really should state that this would most likely not be profitable.
    Last edited by mmj; Apr 16, 2001 at 08:26.
    [mmj] My magic jigsaw
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  5. #5
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    Thanks for bringing up this idea of profitable publishing because its very important. Newsletter, guide and directory related to the main magazine are other avenues of profitable publishing.

  6. #6
    Feel my RewiredMind KMxRetro's Avatar
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    I use my old typewriter and a big bowl of ink.

    Seriously, good luck with whatever you decide to do.

    I used to write for Rapide Publishing in the UK on various gaming magazines and I know that it is absolute HELL to get the mag out on time every month.


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