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  1. #1
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    I want to create a gaming site so wanted to know how much ram would it need

    I want to create a gaming site so wanted to know how much ram would it need and what kind of hosting would be better for gaming site.
    As I know gaming site would require more resources but I don't have any exact Idea. Would you like to share any knowledge about it.

    Thanks

  2. #2
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    what's your game?

  3. #3
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    Some online games like Flash games, Puzzle Games etc. The games will very light

  4. #4
    Community Advisor silver trophy

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    Flash games work on the client side and consume resources there rather than the server side (other than bandwidth). Ram allocation is less important than having a good amount of bandwidth (as game files can be quite large)

  5. #5
    Foozle Reducer ServerStorm's Avatar
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    Have you decide what the games will be built in? Flash is not accessible by any Apple device so probably not the best choice. Canvas has some really interesting games but the programming environment may not appeal to you?

    Server-based games - as EastCoast mentioned - typically consume a lot of bandwidth. Also server threads tend to get overloaded. Have you considered using Node.Js for the server and the game wrapper? As Node.JS is event rather than thread driven and is asynchronous, you may benefit if your games become popular and there is high server demand. Node can be run on relatively modest hardware too.

    Any game that has many sprites, animation, and or video will need a high amount a RAM. You should decide on your type of games, game platform, and server environment, plus whether or not the games connect to a DB. After that, you can develop a profile of the resources needed for each single game and also do some automated load testing to see when RAM, Threads, Processors, Cache etc become overwhelmed. Then you have a basis to determine how much RAM and the Hard Drive setup (RAID 10), and the processor/server hardware and hosting required to meet your game play needs. This could be a good case for looking at cloud hosting as you may need to start of modest but scale up easily. That is what cloud can be good at but it also can be very costly so you have to plan out your bandwidth to see if this makes sense over a shared or dedicated server setup to start?

    Regards,
    Steve
    ictus==""

  6. #6
    SitePoint Member
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    Thanks you all for replying my question. I am sure these answers have given me some idea about what to consider before launching game site.
    I will surely research more about these things and then will decide how to proceed.

    Thanks once again

  7. #7
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    Since you haven't built the site up yet and it probably isn't seeing much traffic, why not just go with shared hosting to start? You can upgrade later when you get more traffic of course.


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