I am a bit stuck.
I have one particular sound I need to stop and I can't figure it out. in the flash help it says use this: mySound.stop(["idName"])
but how do I assign an ID name to that sound?
It's called Cheeeez.wav in my library and it just sits on the main timeline, but I want to to stop when I click a button and it moves to a new frame.
I tried to use this on my button:
Code:on (release) { _root.gotoAndPlay("startgame" ); stopAllSounds(); }
It works but then it stops the new sound that plays on the "startgame" frame too. So I need to target just the Cheeez.wav
Any ideas??
Thank you. [img]images/smilies/smile.gif[/img]





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