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Thread: Start with iOS or Android first?

  1. #1
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    Start with iOS or Android first?

    There is no doubt that iOS and Android are the most popular platforms to develop for right now. The question then comes, since I don't have as many resources as I would like, which platform should I build for first?

    I want to say iOS because it is less fragmented but some say Android is getting even more popular.
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    SitePoint Mentor NightStalker-DNS's Avatar
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    Well, what programming experience do you have? As your background could influence your decision. Do not listen to the apple fanboys argument about Android being "fragmented". iOS is just as fragmented, as far as different devices with the same OS version have differences. All fragmentation means that there is a lot of different versions out there and screen sizes. But I can tell you, that building for multiple screen sizes is a lot easier on Android than it is on iOS. Mainly because everytime apple release a new screen size device, things in your app need to change. My android apps work on any new screen size without changing anything.

    So to decide which to do first, comes down to your preference. If you have a C# or similar background, I would say start with Android. As it is written in java and the syntax is very similar. If you have a C++ background, I would say iOS, as you can use C++ functions with your Objective-C code if you wish (but I would not advise). But Objective-C is a rather ugly syntax in my opinion. Then you also need to consider environment. Android can be written on Windows, Linux, OSX, iOS can only be done OSX. And to be very honest, both xcode and eclipse is pretty unstable software, with random crashes and freezes on both. But they have gotten a lot better these days.

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