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Thread: 3d objetcs into swf file
Mar 14, 2003, 05:03 #1
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3d objetcs into swf file
i am new to he world of 3d design,i started with simply models made into 3dsmax.
The fact is that i'd like to make simply things like an objetc rotating in space into flash movie.
But my problem is what to do with these models of 3dsmax.
I've heard its needed to import them from swift3d programm...and after convert into a swf file....
I have swift3d v.1.0 and tried to do..but dont know how.
I dont know if the problems is since i have an old version of swift3d or anything else..
Can u give me a little help??
Thank you very much all u.
Mar 14, 2003, 06:01 #2
to use swift, you import your 3d model from max into swift. You then perform the rotation stuff within swift itself and then export that animation as a .swf file.
Alternatively you can create an animation in 3DSmax export it as a series of .jpg images and import them into flash. thereby bypassing swift altogether. - might be higher on file size that way though (infact probably is)