# Javascript and MD5

• Oct 8, 2001, 01:51
Javascript and MD5
Does anyone know if there is a Javascript MD5 function? As in the MD5 one-way hash.

Just curious, thanks
• Oct 10, 2001, 14:36
seanf
Huge post coming up:

Code:

```/*  *  md5.jvs 1.0b 27/06/96  *  * Javascript implementation of the RSA Data Security, Inc. MD5  * Message-Digest Algorithm.  *  * Copyright (c) 1996 Henri Torgemane. All Rights Reserved.  *  * Permission to use, copy, modify, and distribute this software  * and its documentation for any purposes and without  * fee is hereby granted provided that this copyright notice  * appears in all copies.  *  * Of course, this soft is provided "as is" without express or implied  * warranty of any kind.  *  * \$Id: md5.js,v 1.2 1998/11/22 14:27:42 sas Exp \$  *  */ function array(n) {   for(i=0;i<n;i++) this[i]=0;   this.length=n; } /* Some basic logical functions had to be rewritten because of a bug in  * Javascript.. Just try to compute 0xffffffff >> 4 with it..  * Of course, these functions are slower than the original would be, but  * at least, they work!  */ function integer(n) { return n%(0xffffffff+1); } function shr(a,b) {   a=integer(a);   b=integer(b);   if (a-0x80000000>=0) {     a=a%0x80000000;     a>>=b;     a+=0x40000000>>(b-1);   } else     a>>=b;   return a; } function shl1(a) {   a=a%0x80000000;   if (a&0x40000000==0x40000000)   {     a-=0x40000000;      a*=2;     a+=0x80000000;   } else     a*=2;   return a; } function shl(a,b) {   a=integer(a);   b=integer(b);   for (var i=0;i<b;i++) a=shl1(a);   return a; } function and(a,b) {   a=integer(a);   b=integer(b);   var t1=(a-0x80000000);   var t2=(b-0x80000000);   if (t1>=0)     if (t2>=0)       return ((t1&t2)+0x80000000);     else       return (t1&b);   else     if (t2>=0)       return (a&t2);     else       return (a&b);  } function or(a,b) {   a=integer(a);   b=integer(b);   var t1=(a-0x80000000);   var t2=(b-0x80000000);   if (t1>=0)     if (t2>=0)       return ((t1|t2)+0x80000000);     else       return ((t1|b)+0x80000000);   else     if (t2>=0)       return ((a|t2)+0x80000000);     else       return (a|b);  } function xor(a,b) {   a=integer(a);   b=integer(b);   var t1=(a-0x80000000);   var t2=(b-0x80000000);   if (t1>=0)     if (t2>=0)       return (t1^t2);     else       return ((t1^b)+0x80000000);   else     if (t2>=0)       return ((a^t2)+0x80000000);     else       return (a^b);  } function not(a) {   a=integer(a);   return (0xffffffff-a); } /* Here begin the real algorithm */     var state = new array(4);     var count = new array(2);         count[0] = 0;         count[1] = 0;                        var buffer = new array(64);     var transformBuffer = new array(16);     var digestBits = new array(16);     var S11 = 7;     var S12 = 12;     var S13 = 17;     var S14 = 22;     var S21 = 5;     var S22 = 9;     var S23 = 14;     var S24 = 20;     var S31 = 4;     var S32 = 11;     var S33 = 16;     var S34 = 23;     var S41 = 6;     var S42 = 10;     var S43 = 15;     var S44 = 21;     function F(x,y,z) {         return or(and(x,y),and(not(x),z));     }     function G(x,y,z) {         return or(and(x,z),and(y,not(z)));     }     function H(x,y,z) {         return xor(xor(x,y),z);     }     function I(x,y,z) {         return xor(y ,or(x , not(z)));     }     function rotateLeft(a,n) {         return or(shl(a, n),(shr(a,(32 - n))));     }     function FF(a,b,c,d,x,s,ac) {         a = a+F(b, c, d) + x + ac;         a = rotateLeft(a, s);         a = a+b;         return a;     }     function GG(a,b,c,d,x,s,ac) {         a = a+G(b, c, d) +x + ac;         a = rotateLeft(a, s);         a = a+b;         return a;     }     function HH(a,b,c,d,x,s,ac) {         a = a+H(b, c, d) + x + ac;         a = rotateLeft(a, s);         a = a+b;         return a;     }     function II(a,b,c,d,x,s,ac) {         a = a+I(b, c, d) + x + ac;         a = rotateLeft(a, s);         a = a+b;         return a;     }     function transform(buf,offset) {         var a=0, b=0, c=0, d=0;         var x = transformBuffer;                 a = state[0];         b = state[1];         c = state[2];         d = state[3];                 for (i = 0; i < 16; i++) {             x[i] = and(buf[i*4+offset],0xff);             for (j = 1; j < 4; j++) {                 x[i]+=shl(and(buf[i*4+j+offset] ,0xff), j * 8);             }         }         /* Round 1 */         a = FF ( a, b, c, d, x[ 0], S11, 0xd76aa478); /* 1 */         d = FF ( d, a, b, c, x[ 1], S12, 0xe8c7b756); /* 2 */         c = FF ( c, d, a, b, x[ 2], S13, 0x242070db); /* 3 */         b = FF ( b, c, d, a, x[ 3], S14, 0xc1bdceee); /* 4 */         a = FF ( a, b, c, d, x[ 4], S11, 0xf57c0faf); /* 5 */         d = FF ( d, a, b, c, x[ 5], S12, 0x4787c62a); /* 6 */         c = FF ( c, d, a, b, x[ 6], S13, 0xa8304613); /* 7 */         b = FF ( b, c, d, a, x[ 7], S14, 0xfd469501); /* 8 */         a = FF ( a, b, c, d, x[ 8], S11, 0x698098d8); /* 9 */         d = FF ( d, a, b, c, x[ 9], S12, 0x8b44f7af); /* 10 */         c = FF ( c, d, a, b, x[10], S13, 0xffff5bb1); /* 11 */         b = FF ( b, c, d, a, x[11], S14, 0x895cd7be); /* 12 */         a = FF ( a, b, c, d, x[12], S11, 0x6b901122); /* 13 */         d = FF ( d, a, b, c, x[13], S12, 0xfd987193); /* 14 */         c = FF ( c, d, a, b, x[14], S13, 0xa679438e); /* 15 */         b = FF ( b, c, d, a, x[15], S14, 0x49b40821); /* 16 */         /* Round 2 */         a = GG ( a, b, c, d, x[ 1], S21, 0xf61e2562); /* 17 */         d = GG ( d, a, b, c, x[ 6], S22, 0xc040b340); /* 18 */         c = GG ( c, d, a, b, x[11], S23, 0x265e5a51); /* 19 */         b = GG ( b, c, d, a, x[ 0], S24, 0xe9b6c7aa); /* 20 */         a = GG ( a, b, c, d, x[ 5], S21, 0xd62f105d); /* 21 */         d = GG ( d, a, b, c, x[10], S22,  0x2441453); /* 22 */         c = GG ( c, d, a, b, x[15], S23, 0xd8a1e681); /* 23 */         b = GG ( b, c, d, a, x[ 4], S24, 0xe7d3fbc8); /* 24 */         a = GG ( a, b, c, d, x[ 9], S21, 0x21e1cde6); /* 25 */         d = GG ( d, a, b, c, x[14], S22, 0xc33707d6); /* 26 */         c = GG ( c, d, a, b, x[ 3], S23, 0xf4d50d87); /* 27 */         b = GG ( b, c, d, a, x[ 8], S24, 0x455a14ed); /* 28 */         a = GG ( a, b, c, d, x[13], S21, 0xa9e3e905); /* 29 */         d = GG ( d, a, b, c, x[ 2], S22, 0xfcefa3f8); /* 30 */         c = GG ( c, d, a, b, x[ 7], S23, 0x676f02d9); /* 31 */         b = GG ( b, c, d, a, x[12], S24, 0x8d2a4c8a); /* 32 */         /* Round 3 */         a = HH ( a, b, c, d, x[ 5], S31, 0xfffa3942); /* 33 */         d = HH ( d, a, b, c, x[ 8], S32, 0x8771f681); /* 34 */         c = HH ( c, d, a, b, x[11], S33, 0x6d9d6122); /* 35 */         b = HH ( b, c, d, a, x[14], S34, 0xfde5380c); /* 36 */         a = HH ( a, b, c, d, x[ 1], S31, 0xa4beea44); /* 37 */         d = HH ( d, a, b, c, x[ 4], S32, 0x4bdecfa9); /* 38 */         c = HH ( c, d, a, b, x[ 7], S33, 0xf6bb4b60); /* 39 */         b = HH ( b, c, d, a, x[10], S34, 0xbebfbc70); /* 40 */         a = HH ( a, b, c, d, x[13], S31, 0x289b7ec6); /* 41 */         d = HH ( d, a, b, c, x[ 0], S32, 0xeaa127fa); /* 42 */         c = HH ( c, d, a, b, x[ 3], S33, 0xd4ef3085); /* 43 */         b = HH ( b, c, d, a, x[ 6], S34,  0x4881d05); /* 44 */         a = HH ( a, b, c, d, x[ 9], S31, 0xd9d4d039); /* 45 */         d = HH ( d, a, b, c, x[12], S32, 0xe6db99e5); /* 46 */         c = HH ( c, d, a, b, x[15], S33, 0x1fa27cf8); /* 47 */         b = HH ( b, c, d, a, x[ 2], S34, 0xc4ac5665); /* 48 */         /* Round 4 */         a = II ( a, b, c, d, x[ 0], S41, 0xf4292244); /* 49 */         d = II ( d, a, b, c, x[ 7], S42, 0x432aff97); /* 50 */         c = II ( c, d, a, b, x[14], S43, 0xab9423a7); /* 51 */         b = II ( b, c, d, a, x[ 5], S44, 0xfc93a039); /* 52 */         a = II ( a, b, c, d, x[12], S41, 0x655b59c3); /* 53 */         d = II ( d, a, b, c, x[ 3], S42, 0x8f0ccc92); /* 54 */         c = II ( c, d, a, b, x[10], S43, 0xffeff47d); /* 55 */         b = II ( b, c, d, a, x[ 1], S44, 0x85845dd1); /* 56 */         a = II ( a, b, c, d, x[ 8], S41, 0x6fa87e4f); /* 57 */         d = II ( d, a, b, c, x[15], S42, 0xfe2ce6e0); /* 58 */         c = II ( c, d, a, b, x[ 6], S43, 0xa3014314); /* 59 */         b = II ( b, c, d, a, x[13], S44, 0x4e0811a1); /* 60 */         a = II ( a, b, c, d, x[ 4], S41, 0xf7537e82); /* 61 */         d = II ( d, a, b, c, x[11], S42, 0xbd3af235); /* 62 */         c = II ( c, d, a, b, x[ 2], S43, 0x2ad7d2bb); /* 63 */         b = II ( b, c, d, a, x[ 9], S44, 0xeb86d391); /* 64 */         state[0] +=a;         state[1] +=b;         state[2] +=c;         state[3] +=d;     }     function init() {         count[0]=count[1] = 0;         state[0] = 0x67452301;         state[1] = 0xefcdab89;         state[2] = 0x98badcfe;         state[3] = 0x10325476;         for (i = 0; i < digestBits.length; i++)             digestBits[i] = 0;     }     function update(b) {         var index,i;                 index = and(shr(count[0],3) , 0x3f);         if (count[0]<0xffffffff-7)           count[0] += 8;         else {           count[1]++;           count[0]-=0xffffffff+1;           count[0]+=8;         }         buffer[index] = and(b,0xff);         if (index  >= 63) {             transform(buffer, 0);         }     }     function finish() {         var bits = new array(8);         var        padding;         var        i=0, index=0, padLen=0;         for (i = 0; i < 4; i++) {             bits[i] = and(shr(count[0],(i * 8)), 0xff);         }         for (i = 0; i < 4; i++) {             bits[i+4]=and(shr(count[1],(i * 8)), 0xff);         }         index = and(shr(count[0], 3) ,0x3f);         padLen = (index < 56) ? (56 - index) : (120 - index);         padding = new array(64);         padding[0] = 0x80;         for (i=0;i<padLen;i++)           update(padding[i]);         for (i=0;i<8;i++)           update(bits[i]);         for (i = 0; i < 4; i++) {             for (j = 0; j < 4; j++) {                 digestBits[i*4+j] = and(shr(state[i], (j * 8)) , 0xff);             }         }     } /* End of the MD5 algorithm */ function hexa(n) {  var hexa_h = "0123456789abcdef";  var hexa_c="";  var hexa_m=n;  for (hexa_i=0;hexa_i<8;hexa_i++) {   hexa_c=hexa_h.charAt(Math.abs(hexa_m)%16)+hexa_c;   hexa_m=Math.floor(hexa_m/16);  }  return hexa_c; } var ascii="01234567890123456789012345678901" +           " !\"#\$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ"+           "[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~"; function MD5(entree) {  var l,s,k,ka,kb,kc,kd;  init();  for (k=0;k<entree.length;k++) {   l=entree.charAt(k);   update(ascii.lastIndexOf(l));  }  finish();  ka=kb=kc=kd=0;  for (i=0;i<4;i++) ka+=shl(digestBits[15-i], (i*8));  for (i=4;i<8;i++) kb+=shl(digestBits[15-i], ((i-4)*8));  for (i=8;i<12;i++) kc+=shl(digestBits[15-i], ((i-8)*8));  for (i=12;i<16;i++) kd+=shl(digestBits[15-i], ((i-12)*8));  s=hexa(kd)+hexa(kc)+hexa(kb)+hexa(ka);  return s; }```
Sean :)
• Oct 16, 2001, 21:30
Drinky
Nice touch
• Oct 21, 2001, 04:40
doggi
This site has several scripts (very good and shorter scripts):

http://pajhome.org.uk/crypt/md5/index.html