Create Your Own Two-Minute Textures in Photoshop

The Internet is full of so many resources nowadays that you can sometimes find yourself overwhelmed in your search for the perfect texture for your design project. From free to premium texture packs, the choices are endless, but they even a set of thousands of textures might miss the mark and detract from your design. Even if you find a close candidate after lots of searching, trying to make adjustments to a flat, unlayered texture file can be tedious and time consuming.

No one wants to have to search for hours and rifle through hundreds of files to find the right texture. So, why not make your own? Photoshop offers endless possibilities when it comes to creating, and it’s no different when it comes to creating textures. Not everyone has a high-end camera to go out and photograph their own textures, so today I will show you how to easily create your own textures for use in your design work. We will learn how to make both a rock and a metal texture.

Build Your Own Rock Texture

Step 1

Start by creating a new canvas and setting the dimensions to 1000 x 600 pixels

rock 1

Step 2

Next you will need to set your foreground to #ACACAC and your background to #5F5F5E

rock 2

Step 3

Underneath the filters tab, you will need to render clouds. Select “Filter” > “Render” >”Clouds.” You should now have your image looking something like this:

rock 3

Step 4

Add some noise to your canvas by going to “Filter” > “Noise” > “Add Noise” and input the values shown below.

rock 4

Step 5

Under the “Channels” tab (which should be located in your floating layers dialog box), create a new alpha channel. This will turn your entire canvas black.

rock 5

Step 6

Staying on the alpha channel layer, you will then go to “Filter” > “Render” > “Difference Clouds.” Do this twice (depending on the desired look, you may need to do this several more times). Afterwards, you will need to add noise to the alpha channel layer, the same way that you did before.

rock 6

Step 7

Return back to your clouds layer, making sure to click on it, and go to “Filter” > “Render” > “Lighting Effects.” Adjust the position of the light to taste, and make sure to change the texture layer to your alpha layer as shown below.

rock 7

Finish

You now have a fairly decent looking rock texture that is ready to be modified and tailored to your exact purposes.

rock

You can finish up by customizing your texture by adding gradients using the burn tool or adding colors and filters as I have done below.

rock custom

Build Your Own Metal Texture

Step 1

Create a new layer with the same dimensions (1000×600) as before.

rock 1

Step 2

With the same foreground and background colors used before, go to “Filter” > “Noise” > “Add Noise”  and set the amount to 100%.

metal2

Step 3

Next, go to “Filter” > “Blur” > “Motion Blur” and enter the same increments as shown in the image below. After pressing “OK,” make sure you use the transform tool to pull the left and right edges out so that the slightly distorted edges are not shown.

metal3

Step 4

Go to “Filter” > “Render” > “Lighting Effects” and adjust the lighting as desired.

metal4

Finish

Finish your metal texture off by adding a thick diagonal white line across your canvas and adding a blur to the new line in order to create a shine.

metal

Just like with your rock texture you can customize your metal texture by adding gradients, colors and other filters, as I have done below.

metal custom

Conclusion

As you have seen, it doesn’t matter if you lack your own camera to take photos for your texture resources, or you just don’t have the time to look at hundreds of sites to find the perfect texture for your project. If you have Photoshop and a few minutes, then you are fast on your way to creating your very own tailor-made, malleable texture stock.

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  • http://portalokrasote.ru Evgeniya

    It’s really interesting texture. I’d like to create something like this while making one of my websites.

    • http://digifaceproject.wordpress.com Gabrielle

      Go for it! I hope it works out for whatever site you use it on.

  • Mason Barge

    I can’t get the rock technique to work in CS6

    • http://digifaceproject.wordpress.com Gabrielle

      Hi Mason, I created this in CS5 but if you can tell me where you are having problems perhaps I could help you out.

  • droll

    I’m using CS5 and the rock technique fails for me too.

    On step 7, Lighting Effects is not an option – it’s grayed out.

    Will try some of the other effects.

    • http://digifaceproject.wordpress.com Gabrielle

      Hi, I think the problem may be that you haven’t clicked on your “cloud layer”. When you return back to your “cloud layer” you must click on that layer so that it is highlighted, once that is done then the Lighting Effects option will be available. Hope that helps you out and sorry for the confusion, let me know if you have any other problems.

  • http://streetsmash.com Sonny

    There are actually tons of textures that you can find in the web now but for some reasons it is best if you know how to create them (realistically) with a graphic software. Thanks for the tut Gabrielle.

    • http://digifaceproject.wordpress.com Gabrielle

      You are much welcome Sonny.

  • Biplob

    Thanks